////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef _NONCOPYABLE_H
#define _NONCOPYABLE_H

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include "LibrarySystemExport.h"

namespace CasaEngine
{
	////////////////////////////////////////////////////////////
	/// Utility base class to easily declare non-copyable classes.
	/// Just inherit from NonCopyable to get a non-copyable class
	////////////////////////////////////////////////////////////
	struct LIBRARY_SYSTEM_EXPORT NonCopyable
	{
	protected :

		////////////////////////////////////////////////////////////
		/// The default constructor won't be generated, so provide it
		///
		////////////////////////////////////////////////////////////
		NonCopyable() {}

	private :

		////////////////////////////////////////////////////////////
		/// Copy constructor : declare it private and don't implement
		/// it to prevent from calling it
		///
		////////////////////////////////////////////////////////////
		NonCopyable(const NonCopyable&);

		////////////////////////////////////////////////////////////
		/// Assignment operator : declare it private and don't implement
		/// it to prevent from calling it
		///
		////////////////////////////////////////////////////////////
		NonCopyable& operator =(const NonCopyable&);
	};

} // namespace CasaEngine


#endif // _NONCOPYABLE_H
